Neylick

About me

Since I was a kid, I was always interested in video games, playing them and understanding how to create them.
I started programming after high school, successfully completing a Double Degree in Computer Science and Maths, at Paris-Saclay University.
Starting my master’s in Human-Computer Interaction, I quickly realized that the curriculum was not compatible with my career plans.
After completing my first year, I focused on developping new projects, notably two 2D games and engines using DirectX 11 and OpenGL in C++.
Since them, I've been learning and developping a better portfolio to get into the gaming industry as a programmer.
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